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CallbackPlugin

Callback plugin

Simple plugin executing provided callback on processing results. Useful when, for example, application needs to show a message when no object is detected in camera’s field of view or pose is not optimal for virtual try on.

ResultT extends object = { }

new CallbackPlugin<ResultT>(callback): CallbackPlugin<ResultT>

Constructor

(r) => void

Callback method

CallbackPlugin<ResultT>

Plugin.constructor

protected callback: (r) => void

Callback method

ResultT

void


loaded: boolean

Loaded state

Plugin.loaded


ordinal: number

Ordinal number

Plugin.ordinal


protected optional renderer: Renderer<ResultT>

Renderer loaded the plugin

Plugin.renderer

dispose(): void

Dispose video plugin

void

Plugin.dispose


load(renderer): Promise<void>

Initialize plugin

Initializes resources/instances needed by plugin. Overridden by derived classes for particular task.

Renderer<ResultT>

Renderer this plugin is attached to

Promise<void>

Promise resolving when initialization is finished

Plugin.load


setupCamera(ratio, angle): void

Set camera parameters

Could be overridden to adjust plugin’s pipeline.

number

Aspect ration of input video

number

Vertical field of view in radians

void

Plugin.setupCamera


setupVideo(size): void

Set video size

Could be overridden to adjust plugin’s pipeline.

Size

Resolution of input video

void

Plugin.setupVideo


unload(): void

Reset plugin

Releases all resources/instances created in load(). Overridden by derived classes for particular task.

void

Plugin.unload


update(result, stream): Promise<void>

Update

Override executes the callback on results of video processing.

ResultT

Results of video processing

HTMLCanvasElement

Captured video frame

Promise<void>

Promise resolving when update is finished

Plugin.update