Skip to content

Recorder

Recorder helper

Records a video of the ResponsiveCanvas backing a CanvasRenderer. ResponsiveCanvas is multi-layer. Every rendering update Recorder merges all snapshots onto the recording canvas. Then canvas’es content is grabbed and encoded by MediaRecorder. Encoded video chunks are cached to later be merged into one blob containing the final video file. There’re several modes for resolution of the recorded video: “video” - records in the same resolution as the video stream, “max”/“min” - in maximum/minimum size among layers of canvas. Additionally one can limit resolution and bitrate of a video.

new Recorder(renderer, type, mirror, sizeMode, sizeMax?, bitRate?): Recorder

Constructor

CanvasRenderer

Renderer to record video from

string = "video/webm"

Media/video type

boolean = false

Mirror captured images

Video size mode

"video" | "max" | "min"

number

Maximum video size

number

Video stream bit rate

Recorder

protected optional bitRate: number

Video stream bit rate


protected canvas: HTMLCanvasElement

Canvas to capture video


protected context: null | CanvasRenderingContext2D = null

Drawing context of capturing canvas


protected mirror: boolean = false

Mirror captured images


protected optional recorder: MediaRecorder

Video recorder


protected records: Blob[] = []

Record chunks


protected renderer: CanvasRenderer

Renderer to record video from


protected optional sizeMax: number

Maximum video size


protected sizeMode: "video" | "max" | "min" = "video"

Video size mode


protected optional stream: MediaStream

Video stream


protected type: string = "video/webm"

Media/video type

dispose(): void

Dispose recorder object

Releases resources and instances allocated by recorder. Recorder object cannot be used after calling dispose(). One needs to stop recording before disposing the object.

void


protected frame(): void

Renderer update callback

On every update Recorder draws all layers onto recording canvas and requests video track to capture a new frame.

void


start(): boolean

Start video recording

On every render update Recorder draws all layers onto recording canvas. Chunks of encoded media stream are cached to later be merged into one blob on stop().

boolean

True if recording started, False otherwise


stop(): Promise<undefined | Blob>

Stop video recording

Renderer stops recording and then merges encoded video stream chunks into one blob returned to user.

Promise<undefined | Blob>

Promise resolved to Blob containing encoded video